Polis (police)
Polis is Sumaya's police force. If you pick POLIS from the main menu, you're a law enforcement officer on duty from the moment you spawn. Your job is to arrest criminals, run speed traps, respond to 999 calls, and keep the peace.
Getting started
Pick POLIS on the main menu. Your starting kit is 5 tools:
| Tool | What it does |
|---|---|
| Taser X26P | Non-lethal takedown weapon with limited cartridges. Fire at suspects to incapacitate them for arrest. |
| Radar Gun | Manual speed capture tool. See Speed traps and radar. |
| Whistle | Crowd / traffic signalling. |
| Handcuffs | The actual arrest tool - use on a wanted suspect when you're close enough. |
| Plate Finder | Look up any vehicle's licence plate to see the registered owner and whether it's flagged as stolen. |
A few outfit and kit pieces unlock as you level up the POLIS sector (Duty Belt + Beret at level 1, Reflective Vest at 10, Reflective Coat at 20). See Progression for the full career-item table across all three emergency services.
Placeable traffic and crime scene items
Some traffic and crime-scene props are being prepared for future POLIS play. They are not part of the normal POLIS loadout yet.
Two future POLIS specialisations are listed as coming soon:
| Specialisation | Current player-facing status |
|---|---|
| Traffic POLIS Role | Coming soon. Planned around radar and road-control props. |
| Unmarked POLIS Role | Coming soon. Planned around concealed identity and plate checks. |
They are not separate teams; both are intended to work while you are on the normal POLIS team.
Head to the police station for vehicles, or patrol the streets and watch for wanted suspects on your MDT (Mobile Data Terminal) app.
The wanted system
Civilians accumulate offence points whenever they commit crimes. Total offence points determine their wanted star level:
| Points | Wanted stars |
|---|---|
| 0-24 | None |
| 25-59 | 1 star |
| 60-119 | 2 stars |
| 120-199 | 3 stars |
| 200-319 | 4 stars |
| 320+ | 5 stars |
Higher-star suspects are harder to arrest but pay more when you do.
What gives offence points?
| Crime | Points |
|---|---|
| Vehicle crash (hitting someone) | 5 |
| Speeding | 10 |
| Pickpocket | 20 |
| Carjacking | 25 |
| Animal trafficking | 50 |
See Crime and Law for the full breakdown.
Seeing wanted players
Open the MDT app on your phone. The Wanted tab shows all currently-wanted players with:
- Name and headshot
- Star level
- Offence count
- Time elapsed since their first offence
You can set a minimap waypoint on a suspect from here to navigate to them.
Wanted decay
If a suspect avoids committing any more crimes for 5 minutes, their wanted status fully clears. You have a window to catch them.
Making arrests
The basic flow:
- Locate the wanted suspect (MDT helps).
- Approach them. If they're in passive mode or speeding, they may not realise you're there.
- Use your handcuffs tool within interact range.
- If successful, they're arrested - sent to jail for a star-based duration.
The detain phase
Before final arrest, suspects enter a detained state. Once detained:
- They follow you at a 4-stud offset, clamped to within 20 studs maximum (they can't wander off).
- A 60-second detain timeout kicks in - if you don't complete the arrest within 60 s, the detain releases automatically.
- While detained, they can still try to surrender at a prompt to cut their own jail time in half.
Detain is useful when you want to walk a suspect to a specific location (police station, surrender prompt) before booking them.
Arrest rewards
Rewards scale by the suspect's star level at time of arrest:
| Stars | XP | Ringgit (wallet) |
|---|---|---|
| 1 | 50 | 150 |
| 2 | 100 | 300 |
| 3 | 175 | 500 |
| 4 | 275 | 800 |
| 5 | 400 | 1,200 |
Nearby officer bonus
If another POLIS player is within 50 studs when you make the arrest, they get 50% of your XP and Ringgit automatically - no action needed. Partner patrols are great for double income.
Milestone bonus
Every 5 arrests you make, you get a +200 Ringgit bonus on top of the arrest reward.
Jail
When you arrest someone, they're sent to jail. Jail duration depends on their wanted stars at arrest time:
| Stars | Jail time |
|---|---|
| 1 | 30 seconds |
| 2 | 1 minute |
| 3 | 2 minutes |
| 4 | 3 minutes |
| 5 | 5 minutes |
While jailed:
- The player can't switch teams.
- A jail HUD shows time remaining.
- When the timer runs out, they're released.
Surrender
Criminals can choose to surrender at a designated prompt before getting caught. Surrender halves the jail time, and gets them out cleaner:
| Stars | Surrender jail time | Passive lock after release |
|---|---|---|
| 1 | 15 sec | 60 sec |
| 2 | 30 sec | 2 min |
| 3 | 1 min | 4 min |
| 4 | 90 sec | 6 min |
| 5 | 150 sec | 10 min |
Passive lock means they can't re-enable passive mode immediately after release - you can still arrest them if they try to restart a crime spree.
Leaving to avoid arrest (LTAA)
If a wanted player logs out mid-offence, they're hit with a worse jail time on return:
| Stars | LTAA jail time |
|---|---|
| 1 | 45 sec |
| 2 | 90 sec |
| 3 | 150 sec |
| 4 | 4 min |
| 5 | 6 min |
So no, quitting doesn't save you.
Combat timer (engagement window)
A 30-second combat window opens on a suspect the moment your taser lands a hit or your detain succeeds. While the timer is live:
- Their Reset button is locked, and main menu / team-switch is locked even sub-1-star.
- If they die from any cause (fall, crash, reset, or taking too much damage) - combat-evasion jail kicks in.
- If they leave the game - combat-evasion jail is queued for their next session.
Combat-evasion jail is double the regular LTAA duration: 60 / 120 / 240 / 360 / 600 seconds at 1-5 stars, plus +30 seconds if they were detained at the time. You get the full star-scaled XP + Ringgit credited as if you'd cleanly arrested them, plus the 50% nearby-officer split. Engager-offline edge case: credit is forfeit, so stay online if you want the payout.
In practice this means: once you tase a suspect, you've already locked in the credit. Even if they sprint into traffic and die, your patrol still scores it.
Speed traps and radar
Sumaya has two separate speeding systems - automatic zones and your manual radar gun.
Speed trap zones (auto)
There are 3 speed trap zones in the world. Two are posted at 60 studs/s and one at 80 studs/s, so the safe cruising speed depends on the road. If any vehicle (player or NPC) drives through a zone above its posted limit, the game auto-tickets the driver: +10 offence points, no officer action needed. You'll see a banner notification on your HUD when a ticket happens near you.
Zones recycle per driver on a 30-second cooldown, so someone speeding through repeatedly will accumulate tickets fast.
Emergency vehicles with their siren active are exempt - you won't cite yourself for responding.
Radar gun (manual, for big speeders)
Your radar gun is the tool for catching serious speeders outside zones. Point at a moving vehicle and fire:
- Target must be going 200 studs/s or faster for the tool to register a hit. Slower than that, the gun reports "Not speeding" and does nothing.
- Each captured licence plate gets a 120-second cooldown - you can't re-capture the same plate within two minutes.
- You must be on duty (active POLIS team) for the tool to work.
Reward per capture: 30 XP + 50 Ringgit + 10 offence points on the driver.
Because zone limits sit at 60-80 studs/s and the radar only registers at 200+ studs/s, there is a wide middle band where a speeder is legal-on-paper but moving fast. A patrolling officer with a radar gun is the only thing that fills that gap.
Vehicles
Polis vehicles unlock based on a mix of player level and sector level.
| Vehicle | Player level | Sector level | Price |
|---|---|---|---|
| Protan Wira MPV Polis | 1 | 1 | Free |
| Protan Waja MPV Polis | 15 | - | 6,500 Ringgit |
| Handai City MPV Polis | 1 | 35 | 12,000 Ringgit |
| Handai Civic MPV Polis | 1 | 55 | 15,000 Ringgit |
The Wira is your starter patrol car. The Civic is the top-tier - fast, heavy, full-kit.
Polis vehicles have ELS sirens. With the siren active, you're exempt from traffic offences (speeding, crashes) while you respond.
See Vehicles for details.
Ranks
Polis has 16 ranks, the most of any emergency service. Titles are based on real Polis MYSverse ranks (POLIS).
| Level | Rank |
|---|---|
| 1 | Police Constable |
| 6 | Lance Corporal (L/Cpl) |
| 11 | Corporal (Cpl) |
| 16 | Sergeant (Sgt) |
| 21 | Sergeant Major (SM) |
| 26 | Sub-Inspector (SI) |
| 31 | Probationary Inspector (P/Insp) |
| 36 | Inspector (Insp) |
| 41 | Chief Inspector (C/Insp) |
| 46 | Assistant Superintendent of Police (ASP) |
| 51 | Deputy Superintendent of Police (DSP) |
| 56 | Superintendent of Police (SUPT) |
| 61 | Assistant Commissioner of Police (ACP) |
| 69 | Senior Assistant Commissioner of Police (SAC) |
| 77 | Deputy Commissioner of Police (DCP) |
| 89 | Commissioner of Police (CP) |
From level 89 onward you're at the top. No rank change as you push to the level 100 cap.
Exempt while responding
If you have your Polis vehicle's siren active, you can't be cited for speeding or crashes while you drive. The system recognises you're on a call. Turn the siren off when you park - otherwise other players might think you're still responding.
Tips
- Use the MDT. Don't just patrol blindly. The MDT shows every wanted suspect and lets you waypoint them directly.
- Partner up. Two POLIS within 50 studs means the non-arresting officer gets 50% of the reward for free. Great for a friend-based grind.
- Don't miss milestone bonuses. Every 5 arrests = +200 Ringgit. Plan your shift to hit 5, 10, 15.
- 5-star arrests are huge. A single 5-star collar = 400 XP + 1200 Ringgit. They're harder to make but worth camping for.
- Sirens = no tickets. Turn them on when you're driving to a call - otherwise your own speeding can get you a ticket, embarrassingly.
- Don't become wanted yourself. If you cross into 1-star wanted as POLIS, the live demotion listener removes you from the emergency team and despawns your emergency vehicle. Leave the team first if you want to play criminal.
- Fire-assist XP is Kesihatan-only. Contrary to what looks intuitive, POLIS does NOT earn XP from nearby fire incidents. Only Kesihatan players benefit from the 10 player XP per block from standing within 512 studs of a fire.
What next?
- Crime and Law for what you're up against.
- Bomba and Kesihatan for the other services.
- Vehicles for the Polis vehicle catalogue.
- Progression for how XP and ranks work.