Palm oil (agriculture)
Palm oil harvesting is Sumaya's agricultural sector. You cut fruit bunches from palm trees, collect them in a bucket, and get paid at the end of your shift. It's available from day one - no prerequisite, no level gate, just walk up and start.
Getting started
- Open your phone and tap the Careers app.
- Pick Agricultural Sector.
- Head to a palm plantation (the Careers app will point you there).
- Press the clock in prompt.
Once you're on shift, a palm-cutting tool and a collection bucket spawn in your backpack.
How harvesting works
- Walk up to a palm tree.
- Use the cutting tool on ripe fruit bunches (the ones marked with the harvest prompt).
- The fruit drops; pick it up with your bucket.
- Keep going until your shift ends or you've cleared the available trees.
Each fruit you drop into the bucket pays a flat 20 Ringgit and 6 XP (player + sector). Earnings accumulate during the shift and pay out on clock-out.
Tools and bucket upgrades
The agricultural sector ships four tiers of sickle and waist bucket. Higher tiers cost SR up front but pay you back through faster cuts and longer harvest runs before you have to drop off:
| Tier | Sickle hold time | Bucket capacity | Sector level | Sickle price | Bucket price |
|---|---|---|---|---|---|
| 1 | 12 s | 10 fruits | 1 | Free | Free |
| 2 | 10 s | 30 fruits | 20 | 4,000 SR | 2,000 SR |
| 3 | 7 s | 60 fruits | 40 | 5,000 SR | 2,500 SR |
| 4 | 5 s | 100 fruits | 60 | 8,000 SR | 100 SR (likely a balance bug - might be raised in a future patch) |
A tier-4 bucket holds an entire bunch (up to 100 fruits per palm), so a fully-equipped sector-60 player can clear one tree without ever walking back to a collection point.
End of shift
This is the key thing about palm oil: you don't get paid per harvest. You get paid when you clock out.
When you end your shift:
- Your accumulated earnings are deposited directly into your bank account (not your wallet).
- You get a flat 50 XP bonus on top of per-harvest XP.
- You receive a Palm Oil Plantation paycheck notification.
Because everything is banked at end-of-shift, if you die or accidentally end the shift early, you keep what you earned. Just clock back in.
Levelling up
The agricultural sector now caps at level 100, the same as every other civilian and emergency-service sector. (It used to top out at 25 - the long-form ladder rolled out late 2025.)
Per-harvest XP is flat at 6 XP per fruit regardless of your sector level. The XP curve gets longer with each level (level N requires 100 × N XP), so the perceived "early levels are fast, later levels slower" feeling comes from the bar widening, not from the per-action reward changing. The tier 2/3/4 sickle and bucket upgrades are the real way later levels become more efficient - faster cuts and bigger bucket = more fruits per minute.
Tips
- Bucket fills up. Keep an eye on your bucket capacity - once full, you may need to unload before continuing. (Depending on map setup, unloading happens at a collection point.)
- End-of-shift is important. Always clock out before logging off - if you disconnect mid-shift, your pending earnings might be lost.
- Long-form grind. Now that Agro caps at 100, plan for the long haul - early-level XP is small, so the bonus 50 XP per shift compounds nicely if you stack it with the Kesihatan +15% boost.
- The 50 XP end-shift bonus is player-XP only. It goes to your global account, not the agricultural sector. Factor that in when planning shifts.
- Stack with the Kesihatan XP boost. If Kesihatan's injury system is active, the 50 XP end-shift bonus becomes 57.5 XP (+15%).
What next?
- Fishing for a no-stress alternative.
- Service sector once you hit level 50 here or in fishing.
- Progression to understand how XP compounds across sectors.